Further Pure Mathematics (4PM1) Summary

Further Pure Mathematics (Summary)

Chapter 1: SURDS AND LOGARITHMIC FUNCTIONS

Summary: Surds and logarithmic functions

You can simplify expressions by using the power (indices) laws.

$c^x \times c^y = c^{x+y}$
$c^x \div c^y = c^{x-y}$
$(c^p)^q = c^{p \times q}$
$\frac{1}{c} = c^{-1}$
$c^1 = c$
$c^0 = 1$

You can manipulate surds using these rules:

  • $\sqrt{ab} = \sqrt{a} \times \sqrt{b}$
  • $\sqrt{\frac{a}{b}} = \frac{\sqrt{a}}{\sqrt{b}}$

The rules for rationalising surds are:

  • $\text{If you have } \frac{1}{\sqrt{a}}, \text{ multiply top and bottom by } \sqrt{a}$
  • $\text{If you have } \frac{1}{1+\sqrt{a}}, \text{ multiply top and bottom by } (1-\sqrt{a})$
  • $\text{If you have } \frac{1}{1-\sqrt{a}}, \text{ multiply top and bottom by } (1+\sqrt{a})$

Logarithms:

$\log_a n = x \;\;\text{can be rewritten as}\;\; a^x = n$

The laws of logarithms are:

$\log_a(xy) = \log_a x + \log_a y$
$\log_a\left(\frac{x}{y}\right) = \log_a x - \log_a y$
$\log_a(x^q) = q \log_a x$
$\log_a\left(\frac{1}{x}\right) = -\log_a x$
$\log_a(a) = 1$
$\log_a(1) = 0$

Change of base rule:

$\log_a x = \frac{\log_b x}{\log_b a}$

$\log_a b = \frac{1}{\log_b a}$

Natural logarithm:

$\log_e x \equiv \ln x$

Graphs:

$\text{The graph of } y = e^x \text{ is an increasing exponential curve.}$

$\text{The graph of } y = \ln x \text{ is its inverse and only defined for } x \gt 0.$


Chapter 2: THE QUADRATIC FUNCTION

Summary: The quadratic function

$x^2 - y^2 = (x - y)(x + y)$ is known as the difference of two squares.

Quadratic equations can be solved by:

  • factorisation
  • completing the square: $x^2 + bx = \left(x + \frac{b}{2}\right)^2 - \left(\frac{b}{2}\right)^2$
  • using the quadratic formula: $x = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a}$

The discriminant of a quadratic expression is:

$b^2 - 4ac$

If $\alpha$ and $\beta$ are the roots of the equation $ax^2 + bx + c = 0$ then:

  • $\alpha + \beta = -\frac{b}{a}$
  • $\alpha \beta = \frac{c}{a}$
Chapter 3: INEQUALITIES AND IDENTITIES

Summary: Inequalities and identities

When you multiply or divide an inequality by a negative number you need to reverse the inequality sign.

The steps for solving a quadratic inequality are:

  • Solve the corresponding quadratic equation.
  • Sketch the graph of the quadratic function.
  • Use the sketch to find the required set of values.

$\text{If } f(x) \text{ is a polynomial and } f(a) = 0, \text{ then } (x - a) \text{ is a factor of } f(x).$

This is known as the factor theorem.

$\text{If } f(x) \text{ is a polynomial and } f\left(\frac{b}{a}\right) = 0, \text{ then } (ax - b) \text{ is a factor of } f(x).$

This is also known as the factor theorem.

$\text{If a polynomial } f(x) \text{ is divided by } (ax - b) \text{ then the remainder is } f\left(\frac{b}{a}\right).$

This is known as the remainder theorem.

Chapter 4: SKATCHING POLYNOMIALS

Summary: Sketching Polynomials

You need to know the shapes of these basic curves.

You also need to know the basic rules of transformations.

NAME $f(x)$ DESCRIPTION
Horizontal translation of $-a$ $f(x+a)$ The value of $a$ is subtracted from all the $x$-coordinates, but the $y$-coordinates stay unchanged. In other words the curve moves $a$ units to the left.
Vertical translation of $+a$ $f(x)+a$ The value of $a$ is added to all the $y$-coordinates, but the $x$-coordinates stay unchanged. In other words the curve moves $a$ units up.
Horizontal stretch of scale factor $\frac{1}{a}$ $f(ax)$ All the $x$-coordinates are multiplied by $\frac{1}{a}$, but the $y$-coordinates stay unchanged. In other words the curve is squashed in a horizontal direction.
Vertical stretch of scale factor $a$ $a f(x)$ All the $y$-coordinates are multiplied by $a$, but the $x$-coordinates stay unchanged. In other words the curve is stretched in a vertical direction.
Chapter 5: SEQUENCES AND SERIES

Summary: SEQUENCES AND SERIES

  • All arithmetic series can be written in the form: $$a + (a + d) + (a + 2d) + (a + 3d) + \dots + (a + (n - 1)d) + \dots$$ First term | Second term | Third term | Fourth term | $n$th term
  • The $n$th term of an arithmetic sequence is $a + (n - 1)d$, where $a$ is the first term and $d$ is the common difference.
  • The sum of an arithmetic series is: $$S_n = \frac{n}{2}[2a + (n - 1)d] \text{ or } S_n = \frac{n}{2}(a + L)$$ where $a$ is the first term, $d$ is the common difference, $n$ is the number of terms and $L$ is the last term in the sequence.
  • You can use the symbol $\Sigma$ to indicate ‘sum of’. $\Sigma$ is used to write a series in a quick and concise way. For example, $$\sum_{r=1}^{500}(2r + 50) = 52 + 54 + 56 + \dots + 1050$$
  • In a geometric sequence you can get from one term to another by multiplying by a constant called the common ratio.
  • The formula for the $n$th term is $ar^{n-1}$ where $a$ is the first term and $r$ is the common ratio.
  • The formula for the sum of the $n$ terms of a geometric series is $$S_n = \frac{a(1 - r^n)}{1 - r} \text{ or } S_n = \frac{a(r^n - 1)}{r - 1}$$
  • The sum to infinity exists if $-1 \lt r \lt 1$ and $S_\infty = \frac{a}{1 - r}$.
Chapter 6: THE BINOMIAL SERIES

Summary: THE BINOMIAL SERIES

The binomial expansion

$$ (1+x)^n=1+n x+\frac{n(n-1)}{2!} x^2+\frac{n(n-1)(n-2)}{3!} x^3+\ldots $$

can be used to give an exact expression if $n$ is a positive integer.

It can also be used to give an approximation for any rational number. The expansion of

$$ (1+x)^n=1+n x+\frac{n(n-1)}{2!} x^2+\frac{n(n-1)(n-2)}{3!} x^3+\ldots $$

where $n$ is negative or a fraction, is only valid if $|x|\lt1$.

Chapter 7: SCALAR AND VECTOR QUANTITIES

Summary: SCALAR AND VECTOR QUANTITIES

  • Vectors that are equal have both the same magnitude and the same direction.
  • Two vectors can be added using the ‘triangle law’, $\overrightarrow{AB}+\overrightarrow{BC}=\overrightarrow{AC}$.
  • The modulus of the vector is another way of saying its magnitude. The words are interchangeable.
  • The modulus of vector $\mathbf{a}$ is written as $|\mathbf{a}|$.
  • The modulus of vector $\overrightarrow{PQ}$ is written as $|\overrightarrow{PQ}|$.
  • The modulus of $x\mathbf{i}+y\mathbf{j}$ is $\sqrt{x^2+y^2}$.
  • The vector $-\vec a$ has the same magnitude as the vector $\vec a$ but in the opposite direction.
  • If vector $\mathbf{a}$ is parallel to vector $\mathbf{b}$, $\mathbf{a}=\lambda \mathbf{b}$ where $\lambda$ is a scalar. $\mathbf a-\mathbf b$ is the same as $\mathbf{a}+(-\mathbf{b})$.
  • A unit vector is a vector that has a modulus (or magnitude) of 1 unit.
  • If $\lambda \mathbf{a}+\mu \mathbf{b}=\alpha \mathbf{a}+\beta \mathbf{b}$ and the non-zero vectors $\mathbf{a}$ and $\mathbf{b}$ are not parallel, then $\lambda=\alpha$ and $\mu=\beta$.
  • The position vector of point $A$ is the vector $\overrightarrow{OA}$, where $O$ is the origin.
  • $\overrightarrow{OA}$ is usually written as vector $\mathbf{a}$.
  • $\overrightarrow{AB}=\mathbf{b}-\mathbf{a}$, where $\mathbf{a}$ and $\mathbf{b}$ are the position vectors of $A$ and $B$ respectively.
Chapter 8: RECTANGULAR CARTESIAN COORDINATES

Summary: RECTANGULAR CARTESIAN COORDINATES

  • The general form of the equation of the straight line is $y=mx+c$ where $m$ is the gradient and $c$ is the $y$-intercept or constant.

    Another form of this equation is $ax+by+c=0$ where $a$, $b$, $c$ are integers.
  • The formula for calculating the gradient is $$m=\frac{y_2-y_1}{x_2-x_1}$$
  • You can find the equation of the line with gradient $m$ that passes through the point with coordinates $(x_1,y_1)$ by using $$y-y_1=m(x-x_1)$$
  • Two lines with the same gradient are parallel.
  • If a line has a gradient of $m$, a line perpendicular to it has a gradient of $-\frac{1}{m}$.
  • You can also say that if two lines are perpendicular, the product of their gradients is $-1$.
  • You can find the distance $d$ between $(x_1,y_1)$ and $(x_2,y_2)$ using the formula: $$d=\sqrt{(x_2-x_1)^2+(y_2-y_1)^2}$$
  • The coordinates of the point $(x_p,y_p)$ dividing the line joining the points $(x_1,y_1)$ and $(x_2,y_2)$ in the ratio $m:n$ are given by $$x_p=\frac{nx_1+mx_2}{m+n}\mbox{ and } y_p=\frac{ny_1+my_2}{m+n}$$
Chapter 9: DIFFERENTIATION

Summary: DIFFERENTIATION

  • You should know, and be able to use, these standard formulae:
Function Derivative
$x^n$ $nx^{n-1}$
$\sin ax$ $a\cos ax$
$\cos ax$ $-a\sin x$
$\mathrm{e}^{ax}$ $a\mathrm{e}^{ax}$
  • You also need to know these rules.
  • Chain rule: $$\frac{\mathrm{d} y}{\mathrm{d} x}=\frac{\mathrm{d} y}{\mathrm{d} u}\times\frac{\mathrm{d} u}{\mathrm{d} x}$$
  • Product rule:

    If $y=uv$ then $$\frac{\mathrm{d} y}{\mathrm{d} x}=u\frac{\mathrm{d} v}{\mathrm{d} x}+v\frac{\mathrm{d} u}{\mathrm{d} x}$$
  • Quotient rule: $$\text{If } y=\frac{u}{v} \text{ then } \frac{\mathrm{d} y}{\mathrm{d} x}=\frac{v\frac{\mathrm{d} u}{\mathrm{d} x}-u\frac{\mathrm{d} v}{\mathrm{d} x}}{v^2}$$
  • A turning point is a point where $$\frac{\mathrm{d} y}{\mathrm{d} x}=0$$
  • If $\frac{\mathrm{d} y}{\mathrm{d} x}=0$ and $\frac{\mathrm{d}^2 y}{\mathrm{d} x^2}\gt0$ then the point is a minimum.
  • If $\frac{\mathrm{d} y}{\mathrm{d} x}=0$ and $\frac{\mathrm{d}^2 y}{\mathrm{d} x^2}\lt0$ then the point is a maximum.
Chapter 10: INTEGRATION

Summary: INTEGRATION

You should know, and be able to use, these standard integral formulae.

FUNCTION INTEGRAL
$x^n$ $\frac{1}{n+1}x^{n-1},\ n\neq-1$
$\sin ax$ $-\frac{1}{a}\cos ax+c$
$\cos ax$ $\frac{1}{a}\sin ax+c$
$\mathrm{e}^{ax}$ $\frac{1}{a}\mathrm{e}^{ax}+c$

You should also know how to calculate areas and volumes:

  • Area between a curve and $x$-axis $=\int_a^b y\mathrm{d}x,\ y\geqslant0$
  • Area between a curve and $y$-axis $=\int_c^d x\mathrm{d}y,\ x\geqslant0$
  • Volume of revolution about the $x$-axis $=\pi\int_a^b y^2\mathrm{d}x$
  • Volume of revolution about the $y$-axis $=\pi\int_\pi^d x^2\mathrm{d}y$
Chapter 11: TRIGONOMETRY

Summary: TRIGONOMETRY

  • $1$ radian $=\frac{180}{\pi}$ degrees.
  • The length of an arc of a circle is $l=r\theta$
  • The area of a sector is $A=\frac{1}{2}r^2\theta$
  • The sine rule is $$\frac{a}{\sin A}=\frac{b}{\sin B}=\frac{c}{\sin C}$$ or $$\frac{\sin A}{a}=\frac{\sin B}{b}=\frac{\sin C}{c}$$
  • The cosine rule is $$a^2=b^2+c^2-2bc\cos A$$ or $$b^2=a^2+c^2-2ac\cos B$$ or $$c^2=a^2+b^2-2ab\cos C$$
  • You can find an unknown angle using rearranged form of the cosine rule. $$\cos A=\frac{b^2+c^2-a^2}{2bc}\text{ or }\cos B=\frac{a^2+c^2-b^2}{2ac}\text{ or }\cos C=\frac{a^2+b^2-c^2}{2ab}$$
  • You can find the area of a triangle using the formula $$\text{Area}=\frac{1}{2}ab\sin C$$ if you know the length of two sides ($a$ and $b$) and the value of the angle $C$ between them.
  • You need to know these identities.
  • $\tan\theta=\frac{\sin\theta}{\cos\theta}$
  • $\sin^2\theta+\cos^2\theta=1$
  • $\sin(A+B)=\sin A\cos B+\cos A\sin B$
  • $\cos(A+B)=\cos A\cos B-\sin A\sin B$
  • $\tan(A+B)=\frac{\tan A+\tan B}{1-\tan A\tan B}$
  • The table below will help you solve trigonometrical equations.
EQUATION (CALC) 2nd SOL 3rd SOL 4th SOL
$\sin x=k$ $a$ $180-a$ All cases are $\pm360$ All cases are 2nd solution
$\cos x=k$ $a$ $360-a$ $\pm360$
$\tan x=k$ $a$ $180+a$ $\pm360$
Further Pure Mathematics (Topics)
  1. The Binomial Theorem
  2. Polynomial
  3. Quadratic Functions
  4. Coordinate Geometry
  5. Logarithm
  6. AP and GP
  7. Arithmetic Progress
  8. Area of Sector
  9. Vector
  10. Trigonometry 1
  11. Trigonometry (Ratio)
  12. Application of Differentation
  13. Area Under Curve
  14. Differentation
  15. Kinematic
Pastpaper Exam Questions and Solutions
  1. FPM 2023 January 4MP1/01
  2. FPM 2023 January 4MP1/02
  3. FPM 2023 January 4MP1/01R
  4. FPM 2023 January 4MP1/02R
  5. FPM 2023 June 4MP1/01

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